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Pocket PC Game Programming

Pocket PC Game Programming

Using the Windows CE Game AP1

by Jonathan S. Harbour

Publisher Prima Pub.
Published Date 2001
Page Count 724
Categories Computers / Entertainment & Games, Computers / Languages / General, Computers / Software Development & Engineering / General, Games & Activities / Video & Mobile
Language EN
Average Rating N/A (based on N/A ratings)
Maturity Rating No Mature Content Detected
ISBN 0761530576
Book Cover Pocket PC Game Programming will help you develop the tools and source code needed to write multiplayer games that can be played on wireless devices and the Internet. You will not only learn essential programming skills for the Pocket PC, but you will also create a programming resource that contains routines that will come in handy when writing a variety of games. Pocket PC Game Programming covers the history and future of the Pocket PC platform, essential programming tools, Windows messages, the game loop, loading bitmaps, drawing animated sprites, playing sound effects, advanced programming techniques, and much, much more!
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