Jump to content

Design Patterns - Elements of Reusable Object-oriented Software

Featured Replies

Posted
Design Patterns

Design Patterns

Elements of Reusable Object-oriented Software

by Erich Gamma, Richard Helm (Computer scientist), Ralph E. Johnson, John Vlissides

Publisher Addison-Wesley
Published Date 1995
Page Count 395
Categories Computers / Programming / Object Oriented
Language EN
Average Rating N/A (based on N/A ratings)
Maturity Rating No Mature Content Detected
ISBN 9332555400
Book Cover Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.--From publisher description.
More Information
  • Views 2.1k
  • Created
  • Last Reply

Create an account or sign in to comment

Important Information

Terms of Use Privacy Policy Guidelines We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.