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XNA 3.0 Game Programming Recipes - A Problem-Solution Approach

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XNA 3.0 Game Programming Recipes

XNA 3.0 Game Programming Recipes

A Problem-Solution Approach

by Riemer Grootjans

Publisher Apress
Published Date 2009-05-26
Page Count 649
Categories Computers / Programming / Games, Computers / Software Development & Engineering / General, Computers / Information Technology
Language EN
Average Rating N/A (based on N/A ratings)
Maturity Rating No Mature Content Detected
ISBN 1430218568
Book Cover

Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn’t sacrifice power for this ease of use—it is built entirely on DirectX technology.

Completely updated for XNA 3.0, expert Riemer Grootjans brings together a selection of the hottest recipes in XNA programming for the Xbox 360, PC, and Zune. Advanced XNA programmers, experienced coders new to game development, and even complete beginners will find XNA 3.0 Game Programming Recipes an invaluable companion whether building games for fun or as commercial products.

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