Posted February 2Feb 2 Modeling and Animation Using Blender Modeling and Animation Using Blender Blender 2.80: The Rise of Eevee by Ezra Thess Mendoza Guevarra Publisher Apress Published Date 2019-12-10 Page Count 295 Categories Computers / Programming / Games, Computers / Programming / Open Source, Computers / Information Technology, Computers / General Language EN Average Rating N/A (based on N/A ratings) Maturity Rating No Mature Content Detected ISBN 1484253396 Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features. Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project. What You Will Learn Master the features of Blender EeveeWork with modeling, animation, and much more using theupdated softwareUnderstand important concepts such as physics and particles Who This Book Is For Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful. More Information
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