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Tailored Gamification to Educational Technologies

Tailored Gamification to Educational Technologies

by Wilk Oliveira, Ig Ibert Bittencourt

Publisher Springer Nature Singapore
Published Date 2019-10-30
Page Count 97
Categories Education / General, Education / Computers & Technology, Computers / Programming / Games, Education / Reference
Language EN
Average Rating N/A (based on N/A ratings)
Maturity Rating No Mature Content Detected
ISBN 9813298111
Book Cover This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age.
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