Posted Sunday at 01:20 PM5 days Physics for Game Programmers Physics for Game Programmers by Grant Palmer Publisher Apress Published Date 2007-12-27 Page Count 472 Categories Computers / Programming / Games, Computers / Software Development & Engineering / General, Computers / Information Technology Language EN Average Rating 5 (based on 2 ratings) Maturity Rating No Mature Content Detected ISBN 1430200219 Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats.This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You’ll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained. More Information
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